Harassment Fallout Exposes Deep Failures In Gaming’s Corporate Culture Today

A Harassment Crisis the Gaming Industry Can No Longer Ignore

Two months after the firing of artist Drew Harrison from Sucker Punch Productions, the conversation around her dismissal has only intensified. What initially appeared to be the fallout from a poorly judged joke about political commentator Charlie Kirk’s assassination has since evolved into a much broader, more consequential narrative—one that exposes the fragility of corporate decision-making, the unchecked power of online outrage, and the chronic inability of the gaming industry to protect its most vulnerable creators from coordinated harassment campaigns. The events surrounding Harrison’s firing offer a rare, unfiltered look into how digital mobs shape corporate responses, how tech companies … Read more

Hades 2 Dominates Metacritic Trends and Emerges as Surprise Favorite for 2025 Game Awards

Hades 2 Emerges as the Unlikely Frontrunner for The Game Awards 2025 According to Metacritic Trends

Every year, The Game Awards acts as the cultural barometer of the global gaming industry, a moment when developers, publishers, critics, and players converge to celebrate the artistry, innovation, and technical brilliance of interactive entertainment. For 2025, the nominations came with significant anticipation, especially considering the number of high-profile releases, genre-defining independent successes, and long-awaited sequels that shaped the gaming calendar. Yet an unexpected trend is emerging from data aggregated by Metacritic, one that places Supergiant Games’ Hades 2 at the forefront of potential winners across multiple categories—possibly even Game of the Year, despite another title holding the record number … Read more